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  About the art of essay writing
Posted by: AustinBaker - 05-01-2017, 09:57 AM - Forum: Archive - Replies (2)

The writing of essay is an art. Writers are not conceived but rather made; artists are conceived. Henceforth the specialty of essay writing can be obtained. Like the various expressions, paper composing too requires hone. In any case, great dialect abilities, capability in organizing of sentences, linguistic exactness, and rich vocabulary are the requirements of undertaking the matter of essay writing. Short words and sentences are more powerful than long developments. A strong and viable phrasing is encouraged to be produced keeping in mind the end goal to ace the composition style. The accompanying focuses would demonstrate accommodating in the act of essay writing. Visit here to get more information on best essay writings service.


  The Ultimate Dungeon Guide (Syro 3)
Posted by: Chaoswizard98 - 04-06-2017, 11:24 PM - Forum: Events and Dungeons - Replies (5)

Work in Progress! (Mainly because I forgot their names and haven't unlocked them yet!)


----Table of Contents----
Intro and General Tips

EASY BOSSES
Sinarthra
Vandred
Olgrith
Illfang Necromancer

MEDIUM BOSSES
Acidious
Levitacious

HARD BOSSES
Praxius
Mother Spider
Valcone
Enchanted Wraith

MONTHLY BOSSES (Still hard)
Doomskull
Vorpal Bunny
Helix
Herobrine
Devil King (Coming Eventually)


  SyroCraftV3 - Changes, Additions, All the info!
Posted by: Codewow - 02-17-2017, 08:38 PM - Forum: News/Info/FAQ - No Replies

Most of you have already found out that SyroCraft has finally started a new world. World 3 now.

With this refresh comes some major changes as well as some neat additions.

Let's begin...

Changes:

Survival is once again the main focus of the server.

/back no longer brings you back to your death location.
/fly is no longer a useable command for donors.
/sethome only allows 1 home, down from 25 for $15 donor.
/warps will now only take you to server-related locations. Spawn, SG lobby, event areas, and a few other exceptions.
We will not be adding warps to player towns. Traveling is heavily encouraged!
P.S. You can still get an unbreakable elytra via the wishing well, voting everyday, and expeditions!

/tpa is no longer useable. (Travel on foot!!!)

Ranks are now officially [M] (Member) and [NM] (Non-Member) This was started late on W2, but is not the official ranking system.
New ranks can be acquired by playtime.

(/syrotitle list locked) will show you all ranks and hovering over them will show your progress to that rank.

This also goes for titles which you can access the same way, using the page number at the end of the command.

Additions:

Custom stats tracking!
Titles (Automatic updating/tracking for titles.)
Expedition:. A randomized adventure around the world that can reward a boss battle token and awesome custom items. (Way more useful than just renamed items!)
World Gen: The world generator has been tweaked to bring us a special unique map with amazing landscape features and views.
1.11.2 - Yes, we've updated to 1.11.2, which means firework rockets now propel elytra-flying players through the air as super sonic speeds!


  Gems of the Past
Posted by: Chaoswizard98 - 12-19-2016, 03:58 AM - Forum: General Chat - Replies (1)

I found these old gems when going through the Syrocraft folder. Enjoy!

   
   
   
   


  Discussion
Posted by: Chaoswizard98 - 11-12-2016, 08:17 PM - Forum: Expeditions - No Replies

The thread for discussing Expedition related things!


  Task Help
Posted by: Chaoswizard98 - 11-12-2016, 07:50 PM - Forum: Expeditions - Replies (10)

This thread is for posting the solutions to tasks given. Staff will not give out answers, but other players are encouraged to post solutions here.
For maximum helpfulness, you should format your solutions as follows.

Task:
Area: (location name. Spawn, valdy, crypt, ect.)
Coordinates:
Screenshot (optional)


  Overview
Posted by: Chaoswizard98 - 11-12-2016, 07:39 PM - Forum: Expeditions - No Replies

Expeditions are essentially a form of randomly generated questing that take the players around the map to important areas that they may or may not know about. Just hear what some of our players have to say! "I didn't know spawn had a lighthouse... ~amcgan (Drum)" "Aubri is a player right? ~Furosity (Saul)" "I don't even know what that is! ~Codewow" Hurray for learning stuff!

To start an expedition, you'll need an expedition start item which drops from the Wishing Well, Voting, and killing Vandred in the Valdrfjell Crypt. If you right click with said item, it will randomly choose a task from a list of possible tasks based on the difficulty of the expedition. An example of a task would be "Visit Historian Minas at the Digsite" or "Toss a diamond in the wishing well." After you complete a task, it will randomly choose another, and the more you complete, the more likely you are to complete the expedition and receive a reward.

Currently only easy expeditions are available, however there are more planned. Stay tuned!


  Syrocraft Update
Posted by: Chaoswizard98 - 10-28-2016, 09:21 PM - Forum: News/Info/FAQ - No Replies

Alright so it's been a long time since we had an update of any kind so... here we go!

Halloween
The Halloween Event has been fully updated and is now live. You can get there by typing ./warp Halloween
You can also trick or treat around the world by using the ./trickortreat command.

Syrobucks Coffee and Paco's Tacos
The museum area of spawn was somewhat bare so we filled it in with two new builds. Syrobucks Coffee, and Paco's Tacos.
More info on that can be found here: http://syrocraft.com/syrobucks/ and here http://syrocraft.com/pacostacos/

Church of Code
We have also constructed "The Church of Code" and invented the Codewowianism religion. Just be warned, if you pray to him, he might not answer for a few months... May his beard bless us all.

Wishing Well
The wishing well plugin has been updated. We can now add, remove, and change drops in game.
The wishing well now also supports multiple drop tables which can be made in game.

Expeditions
We also created another new plugin which brings "Expeditions" to the game.
Expeditions are essentially a form of randomly generated questing that take the players around the map to important areas that they may or may not know about. Just hear what some of our players have to say! "I didn't know spawn had a lighthouse... ~amcgan (Drum)" "Aubri is a player right? ~Furosity (Saul)" "I don't even know what that is! ~Codewow" Hurray for learning stuff!

To start an expedition, you'll need an expedition start item which drops from the Wishing Well, Voting, and killing Vandred in the Valdrfjell Crypt. If you right click with said item, it will randomly choose a task from a list of possible tasks based on the difficulty of the expedition. An example of a task would be "Visit Historian Minas at the Digsite" or "Toss a diamond in the wishing well." After you complete a task, it will randomly choose another, and the more you complete, the more likely you are to complete the expedition and receive a reward.

More to come! Code needs to wake up first...


  Minecraft Feature Suggestions
Posted by: Chaoswizard98 - 09-26-2016, 07:18 PM - Forum: General Chat - Replies (6)

We all have things we'd like to see in Minecraft. List your suggestions below!
Also, if there's a way to get this list to Jeb... Let's do it lol. (We can dream cant we?)

===BLOCK IDEAS===
Basalt / Marble (Black and White stonebrick variants)
Dyed Planks
Blue / Green blocks to fill out the color palate more.
Steps and slabs of every "building" block.
Corn. (2 block tall crop) Simply put, it would make farm fields look epic.

===STRUCTURE IDEAS===
Cave variants. Huge openings, flooded caves, crystalline caverns (colored glowing crystals/ore)
More ore. Even if it has no use other than building and "something new to find"
More tree types and leaf colors. Fall colored leaves, possibly flower / fruit variants as well.

===BIOME IDEAS===
Fix the river biome so that it's wider and deeper. Water actually flows through it 100%.
Mountain Ranges that are huge and difficult to pass. (long time to climb / mine through) Possibly generate like rivers do, on the edge of biomes.
Bamboo forest / oriental biomes. We were promised pandas and cherry blossom trees after all!
Have existing biomes utilize the new flower types.

===MOB IDEAS===
Birds
Creeper variant that always explodes when killed. (dangerous to kill with a sword, must lure out of your town before killing it!)
Faster hostile mobs. Something that can outrun the player that is difficult to kill.
Stronger hostile mobs. Things that do legit damage to a fully geared player.
Zombie horde spawn chance. Chance for a huge group of zombies to spawn in with increased view distance.

===FIXES===
Food health regen nerf. If the player isn't moving / hasn't been in combat for some time, regen at current rate. Otherwise regen much slower.
Protection enchant nerf. It should NOT protect against fire, poison, wither, ect. Currently the "fire protection" enchant useless because prot does the same thing but better.

===OTHER===
Allow us to replace existing structures with our own. (so we can fix the derps mojang calls "villages") (Trees too if possible)


  1.11 (The Exploration Update) News
Posted by: Chaoswizard98 - 09-26-2016, 05:50 PM - Forum: News/Info/FAQ - Replies (1)

Minecon wrapped up yesterday so here's a rundown of the new stuff for 1.11 (The Exploration Update)
Additions:

Curse enchantments:
Curse of Binding:
- When an item is equipped, you can't remove it until it's durability breaks it.
Curse of Vanishing:
- When you die with the item in your inventory, the item disappears.

Observer Block:
- Ported from Pocket Edition
- Used for BUD updates for redstone contraptions
- Old BUD switches still work.

Portal to escape the End:
- Randomly generated portals that take you back to the center island to leave the End Dimension

Shulker Shell:
- Used to make Shulker Box

Shulker Box:
- Portable storage
- Items do not fall out when broken and remain when the item is placed again.

Cartographer Villager (used to be the Librarian):
- Sells map related items
- Sells a woodland and water treasure maps

Treasure Map:
- Shows point of interest locations on a map for players to go looking for.
- Small dot means you are very far away from the location.

Location command:
- Creative/Cheat command to locate structures such as EndCities or Pyramids.

Woodland Mansion:
- Randomly generated rare structure in a woodland biome
- Considered an overworld dungeon.
- Contains new hostile mobs: Evoker, Vindicator, Vex.

Vindicator:
- Mansion dweller with an axe.

Evoker:
- Mansion dweller with magical powers
- Summons imp-like creatures: Vexus
- Fang spell raises spikes out of the floor to damage attackers

Vex:
- Flying imp-like creatures that damage attackers.

Totem of Undying:
- Prevents death from a killing blow.
- Provides short duration absorbtion.
- Provides short duration regeneration.

Llamas:
- Yeah... Llamas from Jeb_'s tweet.
- They can be "swagged out" with carpet.
- Ridable
- Similar to Donkeys can have chests.
- Will automatically create a caravan of Llamas if being led by a rope.
- Will scare away wolves by spitting at them.


Snapshot to release Wednesday, September 28th.



Other things mentioned in general.

Birds are "Long Overdue"
Constellations are planned eventually since stars currently are generated randomly.
Turtles coming "When I figure out what they drop and what its use will be" Mentioned shields / armor as examples, but hinted towards probably not.
PvP / Combat still going to be tweaked. They may revert it back, but they really don't want to.
They don't have any "survival only, creative only, mob only, ect" updates planned. Instead they will add a small amount of everything each update.
New animals will come over time because "we want to give each animal its own unique behavior."